Junior 3D Artist at Happy Broccoli Games
Bachelor of Arts in Game Design (Game Art); studied at HTW Berlin
Expertise:
Visual Development, Environment Design, Illustration & Concept Art, 3D Modelling, Texturing, Creative Producing, Projektmanagement, Level Design
Software:
Unity, Unreal, Blender, Substance Painter, Adobe Photoshop & Illustrator, Affinity Photo & Designer, CorelDraw, ClipStudioPaint
Creating 3D assets from 2D concepts, asset intergration into Unity 3D, QA, UI and other smaller tasks
Primarily employed as Level Designer, but producing Asset Packs in buffer times. Level Design includes Environment Design among other things. More of a Generalist position.
Making asset packs for the unity assetstore
Occasional freelance work for stylized 3D assets