Game Artist, currently working at EpiXR mainly as Level Designer but also 3D Artist/Environment Artist.
Bachelor of Arts in Game Design (Game Art); studied at HTW Berlin
Expertise:
Visual Development, Environment Design, Illustration & Concept Art, 3D Modelling, Texturing, Creative Producing, Projektmanagement, Level Design
Software:
Unity, Unreal, Blender, Substance Painter, Adobe Photoshop & Illustrator, Affinity Photo & Designer, CorelDraw, ClipStudioPaint
Primarily employed as Level Designer, but producing Asset Packs in buffer times. Level Design includes Environment Design among other things. More of a Generalist position.
Making asset packs for the unity assetstore
Occasional freelance work for stylized 3D assets